Guides / How many revisions you should get
How many revisions you should get on an explainer video
A revision count on its own tells you almost nothing. What matters is which stage the revisions apply to.
The short answer
The count matters less than the stage. Changes to a script or storyboard are close to free; the same change after animation has begun costs days.
A fair structure is unlimited revisions before animation and two rounds after, with work that does not match the approved storyboard corrected at no cost and not counted as a round.
Why the stage is the whole story
"Three rounds of revisions" sounds generous and frequently is not. If all three apply only after the film is animated, you are being given three chances to repair decisions that should have been settled while they were still cheap.
| Stage | Cost of a change | What it should buy you |
|---|---|---|
| Script | Minutes | Unlimited. This is where the film is actually decided |
| Storyboard | Hours | Unlimited. Last point where structure is cheap to move |
| After animation | Days | A capped number of rounds, because each one is real work |
| After delivery | A new project | Out of scope, quoted separately |
What counts as a round
Few studios say. In our September 2026 check of 52 studios, only 7 of the 25 that publish prices stated a specific number of revision rounds, and 12 promised “unlimited” revisions somewhere, which says nothing about the stage.
This is where disputes come from, so it should be written down. A workable definition: a round is one consolidated set of notes from the client, delivered together, on work that matches what was approved.
Two things should never count against you:
- Off-spec work. If the cut does not match the storyboard you approved, fixing it is not a revision, it is a correction. It should be free and should not consume a round.
- Errors. A misspelled product name or the wrong brand colour is a defect, not a change of mind.
What to check before signing
- Does the agreement say which stage each round applies to, or only how many?
- Is off-spec work explicitly excluded from the count?
- Is a round defined as one consolidated set of notes, so five separate emails are not five rounds?
- What happens after the included rounds? It should be quoted before any further work starts, not billed afterwards.
The approval gates that make this work
Unlimited early revisions are only affordable for a studio if there are real gates. At Aurevon nothing is designed or animated until the script is approved in writing, and nothing is animated until the storyboard is approved in writing. Those two sign-offs are what make it safe to offer unlimited changes beforehand.
Questions people ask
Is unlimited revisions realistic?
Before animation, yes, because the cost of a change at script stage is measured in minutes. After animation begins it is not, which is why two rounds are capped there.
What if the first cut misses completely?
If it does not match the approved storyboard, it is re-cut at no cost and no round is used. If it matches the storyboard but the storyboard was wrong, that is what the revision rounds are for.
Can we buy extra rounds?
Yes, quoted before any work starts rather than billed after the fact.
Do small text fixes use a round?
Corrections to errors do not. A genuine change of copy after animation does, which is why the script gate exists.
